iFactory.Godot/Artists/Templates/PlaybackWindow.tscn

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[gd_scene load_steps=4 format=3 uid="uid://njxsnsho85w6"]
[ext_resource type="Script" path="res://BITKit/Scripts/UX/UXDrag.cs" id="1_8kyds"]
[ext_resource type="Texture2D" uid="uid://cans6tu1bntkn" path="res://Artists/Art/Icons/Icon_player-play-filled.png" id="2_ogljc"]
[ext_resource type="Texture2D" uid="uid://wtpa4xcg7ky4" path="res://Artists/Art/Icons/Icon_player-pause-filled.png" id="3_hi6kp"]
[node name="VBoxContainer" type="VBoxContainer"]
offset_right = 512.0
offset_bottom = 64.0
script = ExtResource("1_8kyds")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 2
size_flags_vertical = 4
[node name="CurrentTime" type="Label" parent="HBoxContainer"]
layout_mode = 2
text = "当前时间"
[node name="TextureButton" type="TextureButton" parent="HBoxContainer"]
custom_minimum_size = Vector2(24, 24)
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
toggle_mode = true
texture_normal = ExtResource("2_ogljc")
texture_pressed = ExtResource("3_hi6kp")
ignore_texture_size = true
stretch_mode = 4
[node name="NormalizeTime" type="HSlider" parent="HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
max_value = 1.0
step = 0.01
[node name="TotalTime" type="Label" parent="HBoxContainer"]
layout_mode = 2
text = "总时间"