Files
iFactory.Godot/addons/BITPlugins/RefencePlugin.cs
CortexCore bf122c66dc readme
2023-06-19 00:41:44 +08:00

19 lines
276 B
C#

#if TOOLS
using Godot;
namespace BITKit;
[Tool]
public partial class RefencePlugin : EditorPlugin
{
public override void _EnterTree()
{
// Initialization of the plugin goes here.
}
public override void _ExitTree()
{
// Clean-up of the plugin goes here.
}
}
#endif