Files
iFactory.Godot/Temp/ReadyDebug.cs
CortexCore d12e53739d Breakpoint
2023-07-04 04:08:18 +08:00

11 lines
145 B
C#

using Godot;
using System;
public partial class ReadyDebug : Node
{
public override void _Ready()
{
GD.Print("该节点已准备好");
}
}