iFactory.Godot/Mods/工业数据采集与分析应用分享/Scripts/IDIS_RegisterService.cs

68 lines
1.5 KiB
C#

using Godot;
using System;
using BITKit;
namespace BITFactory;
public partial class IDIS_RegisterService : Node
{
[Export] private IDIS_Service service;
[Export] private IDIS_TemplateService templateService;
[Export] private ItemList templateList;
[Export] private LineEdit handleEdit;
[Export] private Button generateHandleButton;
[Export] private Control container;
[Export] private Button registerButton;
[Export] private Label hints;
public override void _Ready()
{
templateList.Clear();
foreach (var x in templateService.templates)
{
templateList.AddItem(x.TemplateName);
}
var lineEdit = new LineEdit();
lineEdit.PlaceholderText = "请输入标识名称";
templateList.ItemClicked += OnItemClicked;
registerButton.Pressed += Register;
generateHandleButton.Pressed += () =>
{
handleEdit.Text = $"88.123.99/{Mathf.Abs(Guid.NewGuid().GetHashCode())}";
};
}
private void OnItemClicked(long index, Vector2 atPosition, long mouseButtonIndex)
{
MathNode.RemoveAllChild(container);
var template = templateService.templates[(int) index];
var grid = new GridContainer();
grid.Columns = 2;
grid.AddThemeConstantOverride("h_separation", 64);
container.AddChild(grid);
foreach (var x in template.Formats)
{
var label = new Label();
var lineEdit = new LineEdit();
label.Text = x.format;
lineEdit.PlaceholderText = x.hint;
lineEdit.SizeFlagsHorizontal = Control.SizeFlags.ExpandFill;
grid.AddChild(label);
grid.AddChild(lineEdit);
}
}
private void Register()
{
}
}