iFactory.Godot/BITKit/Scripts/UX/UXServiceProxy.cs

15 lines
233 B
C#

using Godot;
using System;
using BITKit.UX;
namespace BITKit;
public partial class UXServiceProxy : Node
{
//public static void Return() => UXService.Return();
public void Return()
{
UXService.Return();
}
}