140 lines
3.6 KiB
C#
140 lines
3.6 KiB
C#
using Godot;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml;
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using Microsoft.Extensions.DependencyInjection;
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namespace BITKit.UX;
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public partial class UXService : Control, IUXService
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{
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private static UXService Singleton;
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/// <summary>
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/// 在构造函数中注入依赖
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/// </summary>
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public UXService()
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{
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BITApp.ServiceCollection.AddSingleton(this);
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Singleton = this;
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}
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public static void Register(IUXPanel panel)
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{
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RegistryQueue.Enqueue(panel);
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}
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public static void UnRegister(IUXPanel panel)
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{
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UnRegistryQueue.Enqueue(panel);
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}
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public static void Open<T>() where T : IUXPanel
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{
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foreach (var x in Panels.Values)
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{
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if (x is not T value) continue;
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Open(value);
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return;
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}
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throw new KeyNotFoundException($"未找到类型为{typeof(T).FullName}的面板");
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}
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public static void Return()
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{
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if (History.TryPop(out _))
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{
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if(History.TryPop(out var returnPanel))
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{
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Open(returnPanel);
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}
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}
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}
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public static void Open(IUXPanel panel) => EnableQueue.Push(panel);
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public static void Open(Control control)=>Open(control as IUXPanel);
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public static void Open(string name)
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{
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}
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/// <summary>
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/// 内部注册面板队列
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/// </summary>
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private static readonly Queue<IUXPanel> RegistryQueue = new();
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/// <summary>
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/// 内部注销面板队列
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/// </summary>
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private static readonly Queue<IUXPanel> UnRegistryQueue = new();
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/// <summary>
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/// 已注册面板字典
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/// </summary>
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private static readonly Dictionary<string, IUXPanel> Panels = new();
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/// <summary>
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/// 等待启用的面板队列
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/// </summary>
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private static readonly Stack<IUXPanel> EnableQueue = new();
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/// <summary>
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/// 已启用面板
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/// </summary>
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private static readonly Stack<IUXPanel> EnabledPanels = new();
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/// <summary>
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/// 历史面板
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/// </summary>
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private static readonly Stack<IUXPanel> History = new();
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/// <summary>
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/// 正在播放过渡动画的面板
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/// </summary>
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private static readonly Stack<IUXPanel> TransitionPanles = new();
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private static InitializationState InitializationState;
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public override void _Process(double delta)
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{
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if (TransitionPanles.Count is not 0) return;
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while (UnRegistryQueue.TryDequeue(out var result))
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{
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Panels.Remove(result.Index);
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}
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while (RegistryQueue.TryDequeue(out var result))
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{
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Panels.Add(result.Index, result);
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if (InitializationState is InitializationState.Initialized)
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result.Exit();
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}
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if (!EnableQueue.TryPop(out var next)) return;
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if (InitializationState is InitializationState.None)
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{
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foreach (var x in Panels)
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{
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x.Value.Exit();
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}
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InitializationState=InitializationState.Initialized;
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}
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while (EnabledPanels.TryPop(out var enabledPanel))
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{
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enabledPanel.Exit();
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}
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next.Entry();
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EnabledPanels.Push(next);
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History.Push(next);
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}
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void IUXService.Register(IUXPanel panel)=>Register(panel);
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void IUXService.UnRegister(IUXPanel panel)=>UnRegister(panel);
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void IUXService.Entry<T>() => Open<T>();
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void IUXService.Return() => Return();
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void IUXService.Entry(IUXPanel panel) => Open(panel);
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void IUXService.Entry(string panelName) => Open(panelName);
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}
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