iFactory.Godot/BITKit/Scripts/Components/OpenPath.cs

13 lines
215 B
C#

using Godot;
namespace BITKit;
public partial class OpenPath:Node,IAction
{
[Export] private string path;
public void Execute()
{
BIT4Log.Log<OpenPath>($"正在打开路径:{path}");
BITApp.Open(path);
}
}