iFactory.Godot/BITKit/Scripts/Builder/TemplateBuilder/TemplateResource.cs

19 lines
543 B
C#

using Godot;
using System;
namespace BITKit;
[GlobalClass]
public abstract partial class TemplateResource : Resource, IStart, IStop
{
public abstract FormResource[] GetTemplates();
public abstract string[] GetTemplateNames();
public abstract FormResource GetTemplate(string name);
public abstract bool IsSupportCreateTemplate { get; }
public abstract FormResource CreateTemplate();
public abstract void DeleteTemplate(string name);
public virtual void OnStart(){}
public virtual void OnStop(){}
public virtual void ManualSave(){}
}