iFactory.Godot/BITKit/Scripts/Builder/TemplateBuilder/Examples/ScriptableTemplate.cs

27 lines
784 B
C#

using Godot;
using System;
using System.Linq;
using Godot.Collections;
namespace BITKit;
[GlobalClass]
public partial class ScriptableTemplate : TemplateResource
{
[Export] private Array<FormResource> templates;
public override FormResource[] GetTemplates() => templates.ToArray();
public override string[] GetTemplateNames() => templates.Select(x => x.Name).ToArray();
public override FormResource GetTemplate(string name) => templates.Single(x => x.Name == name);
public override bool IsSupportCreateTemplate => true;
public override FormResource CreateTemplate()
{
var @new = new ExampleFormResource("New Template" + DateTime.Now);
templates.Add(@new);
return @new;
}
public override void DeleteTemplate(string name)
{
throw new NotImplementedException();
}
}