[gd_scene load_steps=2 format=3 uid="uid://bf5bt01qpxi26"]
[ext_resource type="Script" path="res://BITKit/Scripts/Core/BITAppForGodot.cs" id="1_d1x01"]
[node name="BITApp" type="Node3D"]
script = ExtResource("1_d1x01")