iFactory.Godot/BITKit/Scripts/Resource/StringResource.cs

16 lines
295 B
C#

using Godot;
namespace BITKit;
[GlobalClass]
public partial class StringResource : Resource
{
[Export]
private string value { get; set; }
public string Value => value;
public static implicit operator string(StringResource resource)
{
return resource.Value;
}
}