Files
iFactory.Godot/BITKit/Scripts/Display/DisplayService.cs
CortexCore eabf0c6188 breakpoint
2023-09-15 23:02:46 +08:00

12 lines
153 B
C#

using Godot;
using System;
namespace BITKit.Display;
public partial class DisplayService : Node
{
public void SetDisplay(string resolution)
{
}
}