Files
iFactory.Godot/Artists/Scripts/Resource/StringResource.cs
CortexCore 2bb2fe10c3 read me
2023-06-15 21:52:13 +08:00

12 lines
184 B
C#

using Godot;
using System;
namespace BITKit;
public partial class StringResource : Resource
{
[Export]
private string value { get; set; }
public string Value => value;
}