Files
iFactory.Godot/BITKit/Scripts/Resource/StringResource.cs
2023-07-08 00:02:32 +08:00

12 lines
184 B
C#

using Godot;
namespace BITKit;
[GlobalClass]
public partial class StringResource : Resource
{
[Export]
private string value { get; set; }
public string Value => value;
}