Files
iFactory.Godot/BITKit/Scripts/Core/BITAppProxy.cs
CortexCore bf122c66dc readme
2023-06-19 00:41:44 +08:00

12 lines
152 B
C#

using Godot;
using System;
namespace BITKit;
public partial class BITAppProxy : Node
{
private void Exit()
{
GetTree().Quit();
}
}