iFactory.Godot/BITKit/Scripts/Builder/Form/FormResource.cs

21 lines
381 B
C#

using Godot;
using System;
using BITFactory;
namespace BITKit;
public interface IFormField
{
int FieldCount { get; }
string[] FieldNames { get; }
string[] FieldTypes { get; }
string[] DefaultValues { get; }
}
[GlobalClass]
public abstract partial class FormResource : Resource
{
public abstract string Name { get; set;}
public abstract IFormField[] Fields { get; set; }
}