using System;
using BITKit;
using Cysharp.Threading.Tasks;
using Godot;
using IDIS.Services;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
namespace BITFactory;
///
/// 标识码注册与查询服务
///
public partial class IDIS_GodotBasedService:EntityComponent
{
public override void BuildService(IServiceCollection serviceCollection)
{
serviceCollection.AddTransient();
}
public override async void OnStart()
{
base.OnStart();
var service = Entity.ServiceProvider.GetRequiredService();
await service.IsExistAsync("123");
}
}