using System; using BITKit; using Godot; using Microsoft.Extensions.DependencyInjection; namespace BITFactory; public partial class SearchRegister:Node { [Export] private LineEdit keyLine; [Export] private LineEdit valueLine; [Export] private LineEdit nameLine; [Export] private LineEdit idLine; [Export] private LineEdit registryRecordLine; [Export] private Button registryButton; public override void _Ready() { registryButton.Pressed += Create; } private void Create() { var result = new SearchResult() { Key = keyLine.Text, Value = valueLine.Text, Display = nameLine.Text, Id = idLine.Text, RegistryRecord = registryRecordLine.Text, CreateDate = DateTime.Now, UpdateDate = DateTime.Now, }; DI.Get().Add(result); } }