; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="iFactory" config/description="智慧工厂的映射与交互" run/main_scene="res://Mods/EIPC/CPS.tscn" config/features=PackedStringArray("4.0", "C#", "Forward Plus") boot_splash/bg_color=Color(0.00392157, 0, 0.00392157, 1) config/icon="res://icon.svg" [autoload] EntitiesManager="*res://Artists/Services/entities_manager.tscn" SCADAService="*res://Artists/Services/scada_service.tscn" BITApp="*res://Artists/Services/BITApp.tscn" DebugMenu="*res://addons/debug_menu/debug_menu.tscn" UXService="*res://Artists/Services/UXService.tscn" [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/stretch/mode="viewport" window/vsync/vsync_mode=2 [dotnet] project/assembly_name="iFactory" export/ssil/half_size=true [editor_plugins] enabled=PackedStringArray("res://addons/ui_design_tool/plugin.cfg", "res://addons/BITPlugins/plugin.cfg", "res://addons/debug_menu/plugin.cfg") [filesystem] import/fbx/enabled=false [input] cycle_debug_menu={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194317,"key_label":0,"unicode":0,"echo":false,"script":null) ] } [rendering] driver/threads/thread_model=2 textures/vram_compression/import_etc2_astc=true global_illumination/voxel_gi/quality=1 environment/ssao/half_size=false environment/ssil/half_size=false anti_aliasing/quality/msaa_3d=3 anti_aliasing/quality/screen_space_aa=1 anti_aliasing/quality/use_taa=true