调整了模板
This commit is contained in:
63
addons/BITPlugins/Plugins/RandomIntEditor.cs
Normal file
63
addons/BITPlugins/Plugins/RandomIntEditor.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
namespace BITKit;
|
||||
#if TOOLS
|
||||
using Godot;
|
||||
|
||||
[Tool]
|
||||
public partial class RandomIntEditor : EditorProperty
|
||||
{
|
||||
// The main control for editing the property.
|
||||
private Button _propertyControl = new Button();
|
||||
// An internal value of the property.
|
||||
private int _currentValue = 0;
|
||||
// A guard against internal changes when the property is updated.
|
||||
private bool _updating = false;
|
||||
|
||||
public RandomIntEditor()
|
||||
{
|
||||
// Add the control as a direct child of EditorProperty node.
|
||||
AddChild(_propertyControl);
|
||||
// Make sure the control is able to retain the focus.
|
||||
AddFocusable(_propertyControl);
|
||||
// Setup the initial state and connect to the signal to track changes.
|
||||
RefreshControlText();
|
||||
//_propertyControl.Connect("pressed", this, nameof(OnButtonPressed));
|
||||
}
|
||||
|
||||
private void OnButtonPressed()
|
||||
{
|
||||
// Ignore the signal if the property is currently being updated.
|
||||
if (_updating)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Generate a new random integer between 0 and 99.
|
||||
_currentValue = (int)GD.Randi() % 100;
|
||||
RefreshControlText();
|
||||
EmitChanged(GetEditedProperty(), _currentValue);
|
||||
}
|
||||
public override void _UpdateProperty()
|
||||
{
|
||||
// Read the current value from the property.
|
||||
var newValue = (int)GetEditedObject().Get(GetEditedProperty());
|
||||
if (newValue == _currentValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Update the control with the new value.
|
||||
_updating = true;
|
||||
_currentValue = newValue;
|
||||
RefreshControlText();
|
||||
_updating = false;
|
||||
}
|
||||
|
||||
private void RefreshControlText()
|
||||
{
|
||||
_propertyControl.Text = $"Value: {_currentValue}";
|
||||
}
|
||||
}
|
||||
#endif
|
Reference in New Issue
Block a user