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11
BITKit/Scripts/Core/BITAppProxy.cs
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11
BITKit/Scripts/Core/BITAppProxy.cs
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using Godot;
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using System;
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namespace BITKit;
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public partial class BITAppProxy : Node
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{
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private void Exit()
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{
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GetTree().Quit();
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}
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}
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