Update README.md
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@@ -192,6 +192,8 @@ public class MyService:Node
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>
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> > `Entity` 存放数据的基本实体
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> > > `RotationComponent`存放数据的组件,例如角度偏移`Offset`和角度权重`Weight`等数据
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***
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### 创建基本组件
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组件需要继承自`EntityComponent`或者`IEntityComponent`,这样`Entity`才能识别并注册组件
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```csharp
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@@ -224,10 +226,12 @@ public partial class RotationComponent : EntityComponent
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}
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}
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```
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***
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### 创建服务
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基于场景的服务,可直接放入场景中的节点即可
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基于全局的服务,可在Godot.ProjectSettings.AutoLoad中添加自动加载
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***
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#### 非ECS服务
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```csharp
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public partial class RotationService:Node
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@@ -254,6 +258,7 @@ public partial class RotationService:Node
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}
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}
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```
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***
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#### 基于ECS的服务(System)
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目前`IEntitiesService`的实例为`GodotEntitiesService`
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```csharp
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