Init
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19
addons/BITPlugins/RefencePlugin.cs
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19
addons/BITPlugins/RefencePlugin.cs
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#if TOOLS
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using Godot;
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using System;
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namespace BITKit;
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[Tool]
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public partial class RefencePlugin : EditorPlugin
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{
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public override void _EnterTree()
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{
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// Initialization of the plugin goes here.
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}
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public override void _ExitTree()
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{
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// Clean-up of the plugin goes here.
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}
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}
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#endif
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7
addons/BITPlugins/plugin.cfg
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7
addons/BITPlugins/plugin.cfg
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[plugin]
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name="BITPlugins"
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description="BITKit为Godot支持的插件 "
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author="军火商小火柴"
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version=""
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script="RefencePlugin.cs"
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