Init
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Maps/BaseMap.blend
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Maps/BaseMap.blend
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Maps/Prototype.tscn
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Maps/Prototype.tscn
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Maps/new_environment.tres
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Maps/new_environment.tres
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://jt4uyj7mecg4"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_1vmev"]
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sky_top_color = Color(0.576471, 0.643137, 0.737255, 1)
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sky_horizon_color = Color(0.784314, 0.792157, 0.803922, 1)
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ground_bottom_color = Color(0.741176, 0.67451, 0.603922, 1)
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[sub_resource type="Sky" id="Sky_8nvpi"]
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sky_material = SubResource("ProceduralSkyMaterial_1vmev")
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[resource]
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background_mode = 2
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sky = SubResource("Sky_8nvpi")
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ambient_light_source = 3
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reflected_light_source = 2
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ssr_enabled = true
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ssao_enabled = true
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ssil_enabled = true
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sdfgi_enabled = true
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sdfgi_use_occlusion = true
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glow_enabled = true
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glow_normalized = true
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volumetric_fog_enabled = true
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adjustment_enabled = true
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adjustment_brightness = 0.92
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