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9
BITKit/Scripts/Quest/QuestComponent.cs
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9
BITKit/Scripts/Quest/QuestComponent.cs
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using Godot;
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using System;
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using BITKit;
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namespace BITKit;
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public partial class QuestComponent : EntityComponent
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{
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[Export] public string QuestName;
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[Export] public bool QuestCompleted;
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}
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