更新了生产过程
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13
BITKit/Scripts/Components/OpenPath.cs
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13
BITKit/Scripts/Components/OpenPath.cs
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using Godot;
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namespace BITKit;
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public partial class OpenPath:Node,IAction
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{
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[Export] private string path;
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public void Execute()
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{
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BIT4Log.Log<OpenPath>($"正在打开路径:{path}");
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BITApp.Open(path);
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}
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}
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