iFactory.Godot/Artists/Services/UXService.tscn

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[gd_scene load_steps=2 format=3 uid="uid://y8ycnndhmpw5"]
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[ext_resource type="Script" path="res://BITKit/Scripts/UX/UXService.cs" id="1_dyebr"]
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[node name="UXService" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
script = ExtResource("1_dyebr")