iFactory.Godot/Artists/Materials/Material_Grid_New.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bs65ykt5pdvb1"]
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[ext_resource type="Texture2D" uid="uid://lxp5hqmmunyg" path="res://Artists/Textures/GridBox_Default.png" id="1_lpx43"]
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[resource]
albedo_texture = ExtResource("1_lpx43")
albedo_texture_force_srgb = true