26 lines
399 B
C#
26 lines
399 B
C#
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using BITKit.Entities;
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namespace BITKit;
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public abstract partial class EntityBehaviour:EntityComponent,IEntityBehavior
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{
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public virtual void Initialize(IEntity _entity)
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{
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}
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public virtual void OnUpdate(float deltaTime)
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{
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}
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public virtual void OnFixedUpdate(float deltaTime)
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{
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}
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public virtual void OnLateUpdate(float deltaTime)
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{
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}
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public virtual void OnDestroyComponent()
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{
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}
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}
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