iFactory.Godot/Artists/Models/BaseGround.dae.import

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://df10ceig3k8xr"
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path="res://.godot/imported/BaseGround.dae-b3ed3348492562d904e6b4735f9d037d.scn"
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[deps]
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source_file="res://Artists/Models/BaseGround.dae"
dest_files=["res://.godot/imported/BaseGround.dae-b3ed3348492562d904e6b4735f9d037d.scn"]
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[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"Material": {
"use_external/enabled": true,
"use_external/path": "res://Materials/Material_Grid_New.tres"
}
},
"nodes": {
"PATH:AnimationPlayer": {
"import/skip_import": true
}
}
}
gltf/embedded_image_handling=1