24 lines
324 B
C#
24 lines
324 B
C#
|
using Godot;
|
||
|
using System;
|
||
|
|
||
|
[Tool]
|
||
|
public partial class GetNode2DThing : Sprite2D
|
||
|
{
|
||
|
[Export]
|
||
|
private Vector2 size
|
||
|
{
|
||
|
get => _size;
|
||
|
set=>OnSetSize(value);
|
||
|
}
|
||
|
|
||
|
private Vector2 _size;
|
||
|
|
||
|
private void OnSetSize(Vector2 newSize)
|
||
|
{
|
||
|
_size = newSize;
|
||
|
var newScale = newSize / Texture.GetSize();
|
||
|
|
||
|
Scale = newScale;
|
||
|
}
|
||
|
}
|