Files
iFactory.Cutting.Unity/Assets/Plugins/MeshCombineStudio/Scripts/Misc/CachedComponents.cs
CortexCore fd39099061 init
2024-01-23 02:56:26 +08:00

16 lines
351 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MeshCombineStudio
{
public class CachedComponents : MonoBehaviour
{
public GameObject go;
public Transform t;
public MeshRenderer mr;
public MeshFilter mf;
public GarbageCollectMesh garbageCollectMesh;
}
}