iFactory.Cutting.Unity/Assets/Plugins/MeshCombineStudio/Scripts/Misc
CortexCore fd39099061 init 2024-01-23 02:56:26 +08:00
..
Collections init 2024-01-23 02:56:26 +08:00
CachedComponents.cs init 2024-01-23 02:56:26 +08:00
Console.cs init 2024-01-23 02:56:26 +08:00
DirectDraw.cs init 2024-01-23 02:56:26 +08:00
DisabledLodMeshRender.cs init 2024-01-23 02:56:26 +08:00
DisabledMeshRenderer.cs init 2024-01-23 02:56:26 +08:00
EnableChildrenMeshRenderers.cs init 2024-01-23 02:56:26 +08:00
GarbageCollectMesh.cs init 2024-01-23 02:56:26 +08:00
LightmapSettings.cs init 2024-01-23 02:56:26 +08:00
MCS_CameraController.cs init 2024-01-23 02:56:26 +08:00
MCS_FPSCounter.cs init 2024-01-23 02:56:26 +08:00
Mathw.cs init 2024-01-23 02:56:26 +08:00
MeshFilterRevert.cs init 2024-01-23 02:56:26 +08:00
Methods.cs init 2024-01-23 02:56:26 +08:00
ReadMe.cs init 2024-01-23 02:56:26 +08:00
ShadowDistance.cs init 2024-01-23 02:56:26 +08:00
SimpleMove.cs init 2024-01-23 02:56:26 +08:00
SwitchMeshCombineManager.cs init 2024-01-23 02:56:26 +08:00
TriangleAAB3.cs init 2024-01-23 02:56:26 +08:00

ReadMe.cs

using UnityEngine;
using System.Collections;

namespace MeshCombineStudio
{
    public class ReadMe : MonoBehaviour {

        public bool buttonEdit;
        public string readme;
    }
}