Files
iFactory.Cutting.Unity/Assets/Plugins/SerializedCollections/Runtime/Scripts/SerializedDictionaryAttribute.cs
CortexCore fd39099061 init
2024-01-23 02:56:26 +08:00

21 lines
538 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
namespace AYellowpaper.SerializedCollections
{
[Conditional("UNITY_EDITOR")]
public class SerializedDictionaryAttribute : Attribute
{
public readonly string KeyName;
public readonly string ValueName;
public SerializedDictionaryAttribute(string keyName = null, string valueName = null)
{
KeyName = keyName;
ValueName = valueName;
}
}
}