Files
iFactory.Cutting.Unity/Assets/Plugins/ParadoxNotion/NodeCanvas/Tasks/Conditions/Blackboard/CheckBoolean.cs
CortexCore 13ffc9fd64 1
2024-06-03 10:11:43 +08:00

25 lines
519 B
C#

using NodeCanvas.Framework;
using ParadoxNotion.Design;
namespace NodeCanvas.Tasks.Conditions
{
[Category("✫ Blackboard")]
public class CheckBoolean : ConditionTask
{
[BlackboardOnly]
public BBParameter<bool> valueA;
public BBParameter<bool> valueB = true;
protected override string info {
get { return valueA + " == " + valueB; }
}
protected override bool OnCheck() {
return valueA.value == valueB.value;
}
}
}