26 lines
805 B
C#
26 lines
805 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit
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{
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public class AnimatorHelper : MonoBehaviour
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{
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[SerializeField] private Transform root;
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private void OnAnimatorMove()
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{
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if (root)
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root.SendMessageUpwards(nameof(OnAnimatorMove),SendMessageOptions.DontRequireReceiver);
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}
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private void AIAnimationEvent(string actionName)
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{
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if (root)
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root.SendMessage(nameof(AIAnimationEvent), actionName,SendMessageOptions.DontRequireReceiver);
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}
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public void AnimationEvent(string eventName)
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{
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if(root)
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root.SendMessage(nameof(AnimationEvent), eventName,SendMessageOptions.DontRequireReceiver);
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}
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}
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} |