breakpoint
before update unity version
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@@ -61,16 +61,23 @@ namespace BITKit
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public static object Read(BinaryReader reader)
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{
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var isObjects = reader.ReadBoolean();
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if (isObjects)
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try
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{
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var objs = new object[reader.ReadInt32()];
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for (var i = 0; i < objs.Length; i++)
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if (reader.ReadBoolean())
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{
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objs[i] = Read(reader);
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var objs = new object[reader.ReadInt32()];
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for (var i = 0; i < objs.Length; i++)
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{
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objs[i] = Read(reader);
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}
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return objs.ToArray();
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}
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return objs.ToArray();
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}
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catch (Exception)
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{
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}
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var typeName = reader.ReadString();
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if (netReaders.TryGetValue(typeName, out var netReader))
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