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@@ -2,6 +2,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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#if UNITY_EDITOR
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using UnityEditor;
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@@ -17,6 +18,15 @@ namespace BITKit.Mod
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[SerializeField] private bool loadLocalPackageOnStart;
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private async void Start()
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{
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if (Application.isEditor is false)
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{
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BIT4Log.Log<UnityModService>($"UnityPlayer所在位置:{Application.dataPath}");
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BIT4Log.Log<UnityModService>($"{nameof(System.Linq)}位于{typeof(Enumerable).Assembly.Location}");
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}
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foreach (var x in referencedAssemblies)
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{
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var dllName = x.Value.Contains(".dll") ? x.Value : $"{x.Value}.dll";
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