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@@ -2,6 +2,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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#if UNITY_EDITOR
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using UnityEditor;
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@@ -17,6 +18,15 @@ namespace BITKit.Mod
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[SerializeField] private bool loadLocalPackageOnStart;
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private async void Start()
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{
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if (Application.isEditor is false)
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{
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BIT4Log.Log<UnityModService>($"UnityPlayer所在位置:{Application.dataPath}");
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BIT4Log.Log<UnityModService>($"{nameof(System.Linq)}位于{typeof(Enumerable).Assembly.Location}");
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}
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foreach (var x in referencedAssemblies)
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{
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var dllName = x.Value.Contains(".dll") ? x.Value : $"{x.Value}.dll";
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using BITKit.Net.LAN;
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using Cysharp.Threading.Tasks;
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@@ -23,8 +24,10 @@ namespace BITKit.Mod
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_broadcaster.StartListen();
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}
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private void OnReceive(EndPoint arg1, byte[] bytes)
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private async void OnReceive(EndPoint arg1, byte[] bytes)
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{
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await UniTask.SwitchToMainThread();
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if(destroyCancellationToken.IsCancellationRequested) return;
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var command = BITBinary.ReadAsValue(bytes);
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switch (command)
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{
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@@ -32,6 +35,17 @@ namespace BITKit.Mod
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BIT4Log.Log<UnityWorkshopClient>($"收到加载命令:{loadFromFolderCommand.FolderPath}");
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ModService.LoadFromPackage(loadFromFolderCommand.FolderPath).Forget();
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break;
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case UninstallPackageCommand uninstallPackageCommand:
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BIT4Log.Log<UnityWorkshopClient>($"收到卸载命令:{uninstallPackageCommand.PackageName}");
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var mod = ModService.Mods.SingleOrDefault(x=>x.PackageName == uninstallPackageCommand.PackageName);
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if (mod is null)
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{
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BIT4Log.Warning<UnityWorkshopClient>($"未找到包:{uninstallPackageCommand.PackageName}");
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return;
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}
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ModService.UnLoad(mod);
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ModService.UnInstall(mod);
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break;
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default:
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BIT4Log.Log<UnityWorkshopClient>($"未知命令:{command}");
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break;
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