This commit is contained in:
CortexCore
2024-04-16 04:15:06 +08:00
parent b673a9438d
commit 0362b2c606
183 changed files with 5695 additions and 1453 deletions

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.Rendering;
@@ -16,6 +17,10 @@ namespace BITKit
[SerializeField] private bool disabledPosition;
[SerializeField] private Vector3 positionWeight=Vector3.one;
[SerializeField] private bool debug;
[SerializeField,ReadOnly(HideLabel = true)] private string debugInfo;
private Vector3 currentPosition;
private Quaternion currentRotation=Quaternion.identity;
@@ -25,6 +30,8 @@ namespace BITKit
private Transform _transform;
private readonly StringBuilder reportBuilder = new();
public Vector3 Position
{
get => _transform.localPosition;
@@ -36,9 +43,13 @@ namespace BITKit
set => _transform.localRotation = value;
}
public void AddPosition(Vector3 value)
public void AddPosition(Vector3 value,string info=null)
{
currentPosition += value;
if (debug)
{
reportBuilder.AppendLine($"{info}:{value}");
}
}
// public void AddEuler(Vector3 value)
@@ -46,11 +57,16 @@ namespace BITKit
// //currentEuler += value;
// currentRotation *= Quaternion.Euler(value);
// }
public void AddRotation(Quaternion value)
public void AddRotation(Quaternion value, string info = null)
{
currentRotation *= value;
if (debug)
{
reportBuilder.AppendLine($"{info}:{value}");
}
}
public void SetGlobalPosition(Vector3 value)
{
globalPosition = value;
@@ -103,6 +119,12 @@ namespace BITKit
currentRotation = Quaternion.identity;
currentPosition = Vector3.zero;
if (debug)
{
debugInfo = reportBuilder.ToString();
reportBuilder.Clear();
}
}
}
}

View File

@@ -16,11 +16,14 @@ namespace BITKit
[SerializeField] private Vector3 positionWeight = Vector3.one;
[SerializeReference,SubclassSelector] private IReference autoReference;
[SerializeReference,SubclassSelector] private IReference nameReference;
//[SerializeField] private Vector3 rotationAdditive = Vector3.one;
private Transform Transform;
private string nameCache;
private void Start()
{
nameCache = nameReference is not null?nameReference.Value:gameObject.name;
Transform = transform;
var components =
GetComponentsInParent<LocationAdditive>(true)
@@ -39,7 +42,6 @@ namespace BITKit
reportBuilder.AppendLine(x.autoReference is not null ? $"{x.autoReference.Value}@{x.transform.name}" : x.name);
}
BIT4Log.Log<LocationAdditiveElement>($"找不到对应的LocationAdditive:{autoReference.Value} \n{reportBuilder}");
throw;
}
}
@@ -58,11 +60,12 @@ namespace BITKit
private void Tick()
{
if (!locationAdditive) return;
var localPosition = Transform.localPosition;
locationAdditive.AddPosition(Vector3.Scale(localPosition, positionWeight));
locationAdditive.AddPosition(Vector3.Scale(localPosition, positionWeight), nameReference?.Value);
//locationAdditive.AddRotation(Transform.localRotation * Quaternion.Euler(rotationAdditive));
locationAdditive.AddRotation(Transform.localRotation);
locationAdditive.AddRotation(Transform.localRotation, nameCache);
}
}
}