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{
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"name": "BITKit.Entities.World.Runtime",
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"rootNamespace": "",
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"references": [
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"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
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"GUID:709caf8d7fb6ef24bbba0ab9962a3ad0",
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"GUID:1193c2664d97cc049a6e4c486c6bce71",
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"GUID:bdb069e155d2f944cb1bf28602b6d4c1"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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24
Assets/BITKit/Unity/Scripts/Entity/World/EntityLOD.cs
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24
Assets/BITKit/Unity/Scripts/Entity/World/EntityLOD.cs
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using System.Collections;
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using System.Collections.Generic;
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using BITKit.Entities;
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using Quadtree;
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using UnityEngine;
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namespace BITKit.OpenWorld
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{
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public class EntityLOD : EntityBehavior,IWorldChunkObject
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{
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public Bounds GetBounds()
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{
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throw new System.NotImplementedException();
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}
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public Node<IWorldChunkObject> ParentNode { get; set; }
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public void QuadTree_Root_Initialized(IQuadtreeRoot<IWorldChunkObject, Node<IWorldChunkObject>> root)
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{
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}
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public int Id { get; set; }
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public int Lod { get; set; }
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}
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}
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