iFactory.Cutting.Unity/Assets/Plugins/CW/PaintIn3D/Examples/Textures/DynamicDecal.renderTexture

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!84 &8400000
RenderTexture:
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Name: DynamicDecal
m_ImageContentsHash:
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m_Width: 512
m_Height: 512
m_AntiAliasing: 1
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m_MipCount: -1
m_DepthStencilFormat: 92
m_ColorFormat: 8
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m_MipMap: 0
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m_TextureSettings:
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m_ShadowSamplingMode: 2