15 lines
331 B
C#
15 lines
331 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit.UX
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{
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[Serializable]
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public class UIToolkitPanelMonoProxy : UXPanelImplement
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{
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[SerializeField] private GameObject monoBehaviour;
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protected override IUXPanel service => monoBehaviour.GetComponent<IUXPanel>();
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}
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}
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