iFactory.Cutting.Unity/Assets/BITKit/Core/Probability/BITKit.Probability.asmdef

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{
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"name": "BITKit.Probability",
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"rootNamespace": "",
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"references": [],
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"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
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"noEngineReferences": true
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}