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2024-01-23 02:56:26 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.UX
{
[Serializable]
public class UIToolkitPanelMonoProxy : UXPanelImplement
{
[SerializeField] private GameObject monoBehaviour;
protected override IUXPanel service => monoBehaviour.GetComponent<IUXPanel>();
}
}