Files
Temp.BattleRoyale.Map.Unity/Assets/HPA/Scripts/InitManager/LoadAScene.cs
CortexCore a379dc5cd3 1
2024-05-13 01:28:33 +08:00

28 lines
585 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace HP.Generics
{
public class LoadAScene : MonoBehaviour
{
public void LoadASceneAsync(string name)
{
StartCoroutine(LoadAsyncSceneRoutine(name));
}
IEnumerator LoadAsyncSceneRoutine(string name)
{
AsyncOperation asyncLoad = SceneManager.LoadSceneAsync(name);
while (!asyncLoad.isDone)
{
yield return null;
}
}
}
}