Files
Temp.BattleRoyale.Map.Unity/Assets/GSpawn - Level Designer/Scripts/Commands/IPluginCommand.cs
CortexCore a379dc5cd3 1
2024-05-13 01:28:33 +08:00

10 lines
143 B
C#

#if UNITY_EDITOR
namespace GSpawn
{
public interface IPluginCommand
{
void enter ();
void exit ();
}
}
#endif