Files
Temp.BattleRoyale.Map.Unity/ProjectSettings/EditorBuildSettings.asset
CortexCore a379dc5cd3 1
2024-05-13 01:28:33 +08:00

9 lines
160 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_configObjects: {}