This commit is contained in:
CortexCore 2024-05-17 01:13:51 +08:00
parent e9f69cbb65
commit 81913ff82f
10 changed files with 71 additions and 44 deletions

View File

@ -1291208,15 +1291208,15 @@ PrefabInstance:
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@ -215,10 +215,10 @@ MonoBehaviour:
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density:
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minDensity:
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fogColor:
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@ -45,13 +45,13 @@ Material:
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@ -21,7 +21,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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@ -101,11 +101,15 @@ Material:
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@ -126,6 +130,7 @@ Material:
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m_Colors:
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View File

@ -8,7 +8,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
m_Name: Concrete_fence_v1
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m_Parent: {fileID: 0}
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@ -89,11 +89,15 @@ Material:
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@ -114,6 +118,7 @@ Material:
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m_Colors:
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View File

@ -8,7 +8,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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@ -88,11 +88,15 @@ Material:
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@ -113,6 +117,7 @@ Material:
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m_Colors:
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View File

@ -8,7 +8,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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@ -89,11 +89,15 @@ Material:
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@ -105,7 +109,7 @@ Material:
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@ -114,6 +118,7 @@ Material:
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m_Colors:
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View File

@ -4,7 +4,7 @@
//
// Auto-generated shader code, don't hand edit!
//
// Unity Version: 2022.3.20f1
// Unity Version: 2022.3.28f1
// MicroSplat Version: 3.9
// Render Pipeline: URP2022
// Platform: WindowsEditor
@ -120,6 +120,7 @@ Shader "ABCPolaris_"
#define _USEGRADMIP 1
#define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1
@ -4283,6 +4284,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1
#define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1
@ -8385,6 +8387,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1
#define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1
@ -12400,6 +12403,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1
#define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1
@ -16411,6 +16415,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1
#define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1
@ -20426,6 +20431,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1
#define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1
@ -24441,7 +24447,7 @@ float3 GetTessFactors ()
}
Dependency "BaseMapShader" = "Hidden/ABCPolaris__Base-1001533286"
Fallback "Hidden/ABCPolaris__Base-1001533286"
Dependency "BaseMapShader" = "Hidden/ABCPolaris__Base-1046531779"
Fallback "Hidden/ABCPolaris__Base-1046531779"
CustomEditor "MicroSplatShaderGUI"
}

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@ -18,6 +18,7 @@ MonoBehaviour:
- _USEGRADMIP
- _MAX24TEXTURES
- _PERTEXUVSCALEOFFSET
- _PERTEXSMOOTHSTR
- _CONTROLNOISEUV
- _BRANCHSAMPLES
- _MSRENDERLOOP_UNITYURP2022

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