This commit is contained in:
CortexCore
2024-05-17 01:13:51 +08:00
parent e9f69cbb65
commit 81913ff82f
10 changed files with 71 additions and 44 deletions

View File

@@ -1291208,15 +1291208,15 @@ PrefabInstance:
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propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.w propertyPath: m_LocalRotation.w

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@@ -215,10 +215,10 @@ MonoBehaviour:
m_Value: 0.2 m_Value: 0.2
density: density:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0.144 m_Value: 0.183
minDensity: minDensity:
m_OverrideState: 1 m_OverrideState: 1
m_Value: 0.223 m_Value: 0.273
fogColor: fogColor:
m_OverrideState: 1 m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1} m_Value: {r: 1, g: 1, b: 1, a: 1}

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@@ -45,13 +45,13 @@ Material:
- _AdditionalLightsCount: 0 - _AdditionalLightsCount: 0
- _Anisotropy: 0 - _Anisotropy: 0
- _Brightness: 3 - _Brightness: 3
- _Density: 0.144 - _Density: 0.183
- _Jitter: 0.239 - _Jitter: 0.239
- _LowResDist: 50 - _LowResDist: 50
- _LowResMultiplier: 10 - _LowResMultiplier: 10
- _MAIN_LIGHT_CALCULATE_SHADOWS: 0 - _MAIN_LIGHT_CALCULATE_SHADOWS: 0
- _MaxStepSize: 500 - _MaxStepSize: 500
- _Min_Density: 0.223 - _Min_Density: 0.273
- _Power: 1 - _Power: 1
- _QueueControl: 0 - _QueueControl: 0
- _QueueOffset: 0 - _QueueOffset: 0

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@@ -21,7 +21,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Walls_v1 m_Name: Walls_v1
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@@ -101,11 +101,15 @@ Material:
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- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BumpScale: 1 - _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2 - _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossinessSource: 0 - _GlossinessSource: 0
@@ -126,6 +130,7 @@ Material:
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Concrete_fence_v1 m_Name: Concrete_fence_v1
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@@ -89,11 +89,15 @@ Material:
- _Blend: 0 - _Blend: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BumpScale: 1 - _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2 - _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossinessSource: 0 - _GlossinessSource: 0
@@ -114,6 +118,7 @@ Material:
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Mountains_v1_p3 m_Name: Mountains_v1_p3
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@@ -88,11 +88,15 @@ Material:
- _Blend: 0 - _Blend: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BumpScale: 1 - _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2 - _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.5 - _Glossiness: 0.5
- _GlossinessSource: 0 - _GlossinessSource: 0
@@ -113,6 +117,7 @@ Material:
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}

View File

@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Road_with_pavements_v2 m_Name: Road_with_pavements_v2
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3} m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@@ -89,11 +89,15 @@ Material:
- _Blend: 0 - _Blend: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BumpScale: 1 - _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2 - _Cull: 2
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.419 - _Glossiness: 0.419
- _GlossinessSource: 0 - _GlossinessSource: 0
@@ -105,7 +109,7 @@ Material:
- _QueueOffset: 0 - _QueueOffset: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Shininess: 0.047 - _Shininess: 0.047
- _Smoothness: 0.5 - _Smoothness: 0.3
- _SmoothnessSource: 1 - _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecSource: 0 - _SpecSource: 0
@@ -114,6 +118,7 @@ Material:
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1}

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@@ -4,7 +4,7 @@
// //
// Auto-generated shader code, don't hand edit! // Auto-generated shader code, don't hand edit!
// //
// Unity Version: 2022.3.20f1 // Unity Version: 2022.3.28f1
// MicroSplat Version: 3.9 // MicroSplat Version: 3.9
// Render Pipeline: URP2022 // Render Pipeline: URP2022
// Platform: WindowsEditor // Platform: WindowsEditor
@@ -120,6 +120,7 @@ Shader "ABCPolaris_"
#define _USEGRADMIP 1 #define _USEGRADMIP 1
#define _MAX24TEXTURES 1 #define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1 #define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1 #define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1 #define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1 #define _MSRENDERLOOP_UNITYURP2022 1
@@ -4283,6 +4284,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1 #define _USEGRADMIP 1
#define _MAX24TEXTURES 1 #define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1 #define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1 #define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1 #define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1 #define _MSRENDERLOOP_UNITYURP2022 1
@@ -8385,6 +8387,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1 #define _USEGRADMIP 1
#define _MAX24TEXTURES 1 #define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1 #define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1 #define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1 #define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1 #define _MSRENDERLOOP_UNITYURP2022 1
@@ -12400,6 +12403,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1 #define _USEGRADMIP 1
#define _MAX24TEXTURES 1 #define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1 #define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1 #define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1 #define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1 #define _MSRENDERLOOP_UNITYURP2022 1
@@ -16411,6 +16415,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1 #define _USEGRADMIP 1
#define _MAX24TEXTURES 1 #define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1 #define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1 #define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1 #define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1 #define _MSRENDERLOOP_UNITYURP2022 1
@@ -20426,6 +20431,7 @@ float3 GetTessFactors ()
#define _USEGRADMIP 1 #define _USEGRADMIP 1
#define _MAX24TEXTURES 1 #define _MAX24TEXTURES 1
#define _PERTEXUVSCALEOFFSET 1 #define _PERTEXUVSCALEOFFSET 1
#define _PERTEXSMOOTHSTR 1
#define _CONTROLNOISEUV 1 #define _CONTROLNOISEUV 1
#define _BRANCHSAMPLES 1 #define _BRANCHSAMPLES 1
#define _MSRENDERLOOP_UNITYURP2022 1 #define _MSRENDERLOOP_UNITYURP2022 1
@@ -24441,7 +24447,7 @@ float3 GetTessFactors ()
} }
Dependency "BaseMapShader" = "Hidden/ABCPolaris__Base-1001533286" Dependency "BaseMapShader" = "Hidden/ABCPolaris__Base-1046531779"
Fallback "Hidden/ABCPolaris__Base-1001533286" Fallback "Hidden/ABCPolaris__Base-1046531779"
CustomEditor "MicroSplatShaderGUI" CustomEditor "MicroSplatShaderGUI"
} }

View File

@@ -18,6 +18,7 @@ MonoBehaviour:
- _USEGRADMIP - _USEGRADMIP
- _MAX24TEXTURES - _MAX24TEXTURES
- _PERTEXUVSCALEOFFSET - _PERTEXUVSCALEOFFSET
- _PERTEXSMOOTHSTR
- _CONTROLNOISEUV - _CONTROLNOISEUV
- _BRANCHSAMPLES - _BRANCHSAMPLES
- _MSRENDERLOOP_UNITYURP2022 - _MSRENDERLOOP_UNITYURP2022

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